IndiMaD User Group

An Indian Adobe Mobiles and Devices User Group

RSS Feed Reader

Hemanth Sharma - Tech Blog » Tech Blog Starling Framework 1.1 Released - May 10
Gamua released a much awaited version – Starling Framework 1.1 a couple of days ago! Clearly, a lot of improvements have gone into it. Here are some of the areas of improvement - I would say, first and foremost is the performance boost for the iPad 1. Introduction of Blend Modes for images for wonderful effects. [...]

Hemanth Sharma - Tech Blog » Tech Blog Starting with Starling Episode 5 is Live - Apr 30
Just finished uploading the 5th episode of the series “Starting with Starling“. In this episode, understand the concept of Parallax Scrolling and create a nice parallax background effect for the in-game screen. Thanks for all the feedback and suggestions. Keep them coming. I will cover the creation of obstacles and their animation in the coming episodes.

Hemanth Sharma - Tech Blog » Tech Blog Starting with Starling: Ep 3 and 4 - Apr 20
Episodes 3 and 4 of Starting with Starling series are now online. In the 3rd episode, you will understand how the artwork and animation for Hungry Hero game were built. We will also explore how they are exported to PNG files. Later, publish them into a sprite sheet using Texture Packer. The last step will [...]

Hemanth Sharma - Tech Blog » Tech Blog Starting with Starling: Ep 2 and the Thoughts Behind - Apr 7
This time, I spent about a week thinking and developing a new game that I could use for this new tutorial series “Starting with Starling”. So, I ended up with Hungry Hero. It was a quick 2 days of coding, but took a little bit more than 2 days for creating graphics, assets, sounds, etc. [...]

Hemanth Sharma - Tech Blog » Tech Blog Hungry Hero: A new Starling Game - Apr 2
I just finished creating and publishing my new game “Hungry Hero“. I used Starling Framework to build this game. With so many elements on screen and particle effects, without optimizing, it is quite easy to achieve 60 fps on the web. Do play and enjoy. If you would like to get future updates about the [...]

i2fly Beautiful Morning - May 9
Took these photo sometime ago using my iPhone, learning these days iPhone Photography and making my beautiful morning with Chirping birds around. If you love this, you should email me. It'll make my day. 

i2fly Sparkling Lights - May 5
I recently took this photo while roaming around city. If you love this, you should email me. It'll make my day. 

i2fly Futuristic - May 3
The above image is original and If you love and like to buy it, you should email me. It’ll make my day. I appreciate it. Size: 13×17 inches or 960×1280 px at 72dpi

i2fly Eco-green Camera from Ikea - May 1
Simple and Eco-green cardboard digital camera from IKEA

i2fly reaDIYmates - Apr 24
reaDIYmates are fun wi-fi objects that you can build easily. They move and play sounds depending on what’s happening in your digital life. “You can choose from a variety of existing designs or create your own object. Then decide what you want them to do through a simple web interface. Link them to your digital life [...]

Upcoming Events

Recent Blog Entries

AIR 2.7 Runtimes and SDK are now Available
Entry posted on Jun 14 by mariamdh , tagged Mobile,News,Rich Internet Apps

The Adobe AIR SDK 2.7 and Adobe AIR 2.7 Runtimes are now available for download. The AIR 2.7 updates have new features and performance enhancements for the desktop and mobile applications, including Android 2.2+, BlackBerry Tablet OS* and iOS 4+ operating systems. 

You can read about the features of Adobe AIR 2.7 here

Also check out the video from below to see the performance enhancement on the iOS platform with AIR 2.7

Adobe AIR 2.7: Faster App Performance on iOS



Adobe AIR 2.6 for Android
Entry posted on Feb 25 by mariamdh , tagged Mobile,Interactive Experience,Development,Design

Adobe recently announced the availability of Adobe AIR 2.6 for Android smartphones and tablets. AIR 2.6 for Android adds support for Android 3.0 and the latest Android tablet devices, including the Motorola Xoom, as well as improvements to performance and GPU-based rendering, updated Android gesture support, and improved handling of HTML content within AIR apps.

AIR 2.6 for Android can be downloaded from the Android Marketplace and is available on devices running:

  • Android 2.2 (Froyo)
  • Android 2.3 (Gingerbread)
  • Android 3.0 (Honeycomb)

A list of mobile devices that meet the AIR system requirements can be found at http://www.adobe.com/flashplatform/certified_devices/.

AIR 2.6 for Android have performance improvements which include:

  • Up to 20% faster scrolling performance
  • H.264 video decoding at 30fps
  • GPU-based animation and games at up to 50FPS

AIR 2.6 for Android also have functional improvements which include:

  • Support for the latest Android system gestures
  • Bitmap Capture for StageWebView, which provides tighter visual integration between Flash and HTML content
  • Asynchronous Bitmap Decoding, which improves the performance of transitions in image-intensive applications

Applications developed with the Adobe AIR 2.5 SDK are compatible with the Adobe AIR 2.6 runtime.  Adobe is on target to deliver the AIR 2.6 SDK and desktop runtime before the 2nd half of 2011.



Active Discussions

type title author activity
Thread Cross the finish line to fame by creating engaging Flash content for mobile devices. This can win... 0 5330 alvinmood 04/22/09
Thread Flash applications for Nokia phone devices 0 5255 alvinmood 06/09/09
Thread Penetrate Into Your Audience Easily 0 4922 Mathur Deepak 11/05/09
Thread Excellent Platform for Flash Lite Developers 2 5435 Mathur Deepak 11/19/09

Recently Posted References

Assorted Media Gallery Posts

Mobile World Congress 2009
Photo posted on Feb 19 by mariamdh


Adobe Booth in MWC 2009
Photo posted on Feb 19 by mariamdh


Adobe Booth in MWC 2009
Photo posted on Feb 19 by mariamdh


Search Group Posts

Members

1-30 of 56 | Next | Last >>









Sponsors

Recently Posted Job Listings